Some low poly environments for an Augmented Reality application builded on Unity3D during my internship. This application was for the exhibition « Glitched » at Quad – Derby (UK). Tablets computer were lent to visitors so they can see 3D environment through it with an application. The goal was to find an item in each scene.
I was in charge for two low-poly environments.
On the application:(Credit photo: Piers Bishop)
On a parallel world… (compositing: Blender)